If a demon targets the warlock tank, this demon must be killed very quickly. Maiev Shadowsong and drag the boss over it to stun him for a brief time. It is important that they do not turn Illidan towards the raid while moving him however, to avoid having your. Remember Make sure to be max Check out below for a full Also, comment below what you want to see next!My curr. These Shadowfiends only have 3500 HP and dont hit particularly hard, but if they survive long enough, they will cast Parasitic Shadowfiend themselves, infecting their target once more and starting a chain of never-ending Shadowfiends. Everyone should be ready to use their Master Healthstone in order to heal themselves if your healers are struggling to keep up. They should avoid being near any of the other groups as much as possible, but it is inevitable that they will occasionally be near groups 2 & 3 in the picture above for short periods of time. 1 Main Tank: Normal gear, should be uncrushable without including miss chance (dodge + parry + block) to nullify Shear, 2 Off Tanks: Maximum fire resistance gear, immune to crits, 1 Warlock Tank: Maxed shadow resistance gear, no points in, 12-13 damage dealers, including at least 2 mages. If during Phase 2 you find yourself high on threat on one of the (lore) Permanently adds 20 Fire resistance to a head slot item. stand out on the side of the raid, away from other members. Having high raid DPS will allow your raid to skip Phase 4, making this fight significantly easier, so really, no excuse not to. The main difficulty in this phase will be the very high raid damage. raid damage during this fight, it is very easy to run out of Mana early on. The program was shut down in less than a year due to concerns of safety and lack of participation. Stunning him for 15 of those 20 seconds is obviously going to help out a lot, but most raids will opt to simply ignore the traps if theyre at a remote or inconvenient position. Therefore, your raid should use all of your remaining Heroism / Bloodlust, with DPS players using their personal DPS cooldowns along with it, pushing for 30%. only used in a certain phase. victory in this final battle. Any combat rezzes should be performed at this point. As Illidan is a multiple phase fight, we will break down his abilities based The main tank should make sure they have 101.8% combined parry, dodge and block combined while their Shield Block / Holy Shield is active in order to nullify Shear, or they will likely die. Blizzard This is a 10-yard AoE . They can only attack the. Illidan throws his glaives at the ground near the circular grate in the middle of the Temple Summit one one the east side, and one on the west side. Chef Illidan has prepared a special meal for your raid: The Flames of azzinoth, and he encourages you to have a taste, but I would personally advise against it unless you are wearing full FR gear. 30 to 40 seconds into Phase 4, Illidan will summon 4 Shadow Demons, which will target a random player and stun them as they move towards them. The Flames will periodically cast Flame Blast, killing anyone who is not a Fire Resistance tank in front of them, which is why they can never be allowed to face your raid. Contents 1 Abilities 1.1 Normal Form (Phases 1, 3 and 5) 1.2 Flying (Phase 2) This can be done by setting up one mage to each side of the raid, and have parasited raid members run away towards the sides. They are Demon type enemies with 1.15 million HP each, and their attacks deal 8-10k Fire damage each, which is why you will need tanks with capped Fire Resistance to tank them regular tanks will simply die in 2 hits. The blue flames deal significantly less damage than any fire AoE in this fight (your tanks will mitigate their damage to 500 Fire damage per second with their Fire Resistance) so your tanks can briefly move through them if necessary to reposition their Flame of Azzinoth. Make sure to Icy Veins Discord. Your tank will need to use major defensive cooldowns to survive this Enrage. The encounter is started by talking with Akama, who can be found Please add any available information to this section. Do not look into his eyes! This phase is arguably the hardest of the entire encounter, which is why most raids will attempt to circumvent it as explained in the Phase 3 section. into either 2 or 3 groups to avoid taking too much raid damage from Equip: When struck in combat has a 2% chance of increasing your Armor by 2000 for 10 secs. The pieces we list below are the ones that grant significant Fire Resistance and do not drop from the raids themselves. Shear This fight is arguably the most healing intensive in the entire tier, and will require your healers to remain focused throughout, following precise healing assignments to avoid accidental deaths. Fittingly for such an iconic character and the last boss of the entire raid tier, Illidan is arguably the most difficult fight of the Black Temple raid, and certainly the most mechanically complex, with several different mechanics that players have to handle in unique ways. A cloak with the Fire Resistance enchant will be another very efficient source of Fire Resistance, and 1 more piece of Fire Resistance gear from the list below should get you to about 300 Fire Resistance unbuffed, or 370 resistance with Fire Resistance Totem or Fire Resistance Aura, with the cap being 365. Post by Engine Mother Shahraz requires 365 Shadow Resist (cap) for everyone in the raid except the main tank, who requires 0 SR. Illidan Stormrage phase 2 requires 365 Fire Resist (cap) for tanking Flames of Azzinoth, this is a 4 tank fight (counting the Warlock), however. use any instant-cast heals on them. About 30 seconds into Phase 5, Maiev will teleport to one of 8 pre-determined spots inside the arena at random. (lore). The rest of your raid will treat this phase as a tank and spank for all intents and purposes. These effectively deal 50,000 damage to Illidan every time he uses Draw Soul, which will add up to a significant amount over the fights duration. A spell from World of Warcraft: The Burning Crusade. Contents 1 Biography 1.1 Adventure Guide 2 Overview 2.1 Damage Dealers 2.2 Healers 2.3 Tanks 3 Abilities 3.1 Stage One: You Are Not Prepared 3.2 Stage Two: Flames of Azzinoth 3.3 Stage Three: The Demon Within The main tank picks Illidan up by simply standing closest to him. It will be very helpful to have your Hunters use a Misdirection on each tank here, to prevent unfortunate accidents. The fight will Protection Paladins will be much more reliant on getting him to a trap, which can be messy if Maiev happens to place it in a bad position. Note that Illidan is a demon, so anti-demon items, such as Mark of the Champion and Elixir of Demonslaying will be super effective against him. The way to avoid the enrage will be to have the raid stay around the circular grate in the middle of the room, between the 2 glaives. Eye Beam has only four possible paths, each intersects one of the Blades and tangentially touches the inner circle (either north or south). Mages: Arcane Resistance - NOT NEEDED If Illidan steps on the trap, he will be Caged for 15 seconds, which stuns him and causes him to take double damage. Thus, a tank that manages to reach a total of 101.8% total dodge, parry and block, will be guaranteed to avoid this attack. You use a Druid on Illidan's Flames of Azzinoth because FR gear on a Druid is better outright than FR gear on any other Tank. Your raid should assume the following positions in that time: Phase 3 is basically Phase 1 with the addition of just one new ability, Agonizing Flames, a powerful DoT that gets applied to every player within 5 yards of Illidans randomly picked target. Typing /range 10 with a boss addon like DBM enabled will allow you to see if youre standing too close to other groups. About every minute, make sure to top the raid up quickly and continue watching the tanks as these Your DPS players should be using flasks, buff food, etc for this fight. Since Eye Beam cannot happen at the same time as Fireball, it's safe for the melee group to move close to one of the other groups to avoid it. There is nothing to do about it than heal through. Deals 8750 to 11,250 Shadow damage to Illidans current target and all players within 20 yards of that player. Ranged DPS should be Do not use Frost Nova in this case, just nuke the spawns. DISCLAIMER Note: Theres a bug with the aggro table of the Flames of Azzinoth in this phase. Flame of Azzinoth are dead, Phase Two will end and Phase Three will If they reach that player, they will instantly kill them and then pick a new target, repeating the process anew. Have your Shadow Resistance tank stay at max range away from the boss and You can use the Cage Trap to mitigate the Enrage somewhat, as Illidan stops attacking for 15 seconds, but its still recommended that your tanks use cooldowns to survive. Illidan is immune to all attacks while flying. Where your raid would stack up so as to maximize the benefit of raid healing in Phase 1, in Phase 3 you will want everyone to spread out, and be more than 5 yards away from other players. Phase Five starts when Illidan reaches 30%. Stack tightly on your assigned location, avoid fire patches on the ground, The only thing that matters is that they can reach the Fire Resistance cap (365) while buffed by Fire Resistance Totem / Fire Resistance Aura, while remaining crit immune, as the Flames of Azzinoth can kill them with unlucky crits. Illidan will summon multiple demons by the door after the Illidari Council, which Akama will then go and deal with, so your raid doesnt have to. He sends out a massive blue beam at the ground, slowly moving his gaze in one of the 4 patterns outlined above. sure to turn and quickly kill the Parasitic Shadowfiends that are Illidari Council At 90%, Illidan calls for the help of his minions, but they simply get killed by Akama. You will also need a ranged player typically a Warlock, though other classes can work too with Shadow Resistance gear for Phase 4. the patches of fire can easily prevent you from dealing damage if you are on the Positioning for Phase 1 is very straightforward. If you have good ranged DPS, killing them wont be too hard as they are level 70 and only have 21k HP. Illidan uses it every 25 to 30 seconds, so twice every Phase 3/5, so youll barely even notice it if youre spread out enough. There's been a few questions on what to get so hopefully this helps out. The main thing you need to do is make sure you have sufficient Shadow resistance to be able to tank him as Illidan continually blasts you with heavy Shadow damage. Note that it is possible to skip Phase 4 altogether by having high raid DPS, meaning you may not need the Warlock tank. Their enrage will nearly always result in a wipe, so both of these scenarios must be avoided at all times. Maiev Shadowsong joins the fight to help the raid defeat Illidan. After both Flames are dead, Illidan lands, starting Phase 3. The Flame of Azzinoth spawns an 8-yard radius patch of green flame on the ground, lasting 1 minute. Shear requires different playstyles to safely overcome this fight. Players inside the flames will take 5000 Fire damage every 2 seconds. Similarly to Phase 3, Phase 4 can transition into 2 different phases: An aura that increases Illidans physical damage done by 500%. This positioning makes it very easy for your Restoration Shamans and Holy Priests to heal all of the incoming raid damage. While your raid is fighting the Flames of Azzinoth, Illidan will be throwing a barrage of Fireballs at you. Two times per Phase 5 cycle she semi-randomly places a special demon trap on the ground that can be used against Illidan. The only player affected should be the tank. Furthermore, the Shadow Resistance tank should stand away from the raid, with no other players within 20 yards of them, as everyone else will instantly die. Beyond that, you use whatever Tank you have that can A) survive burst and B) hold threat. The actual AoE is about 2 yards wider than the graphic. now continue to alternate between Phase Four and Phase Five until Illidan is The enchanted Soulguard set on its own will net you 236 Shadow Resistance. If you have that can a ) survive burst and B ) hold threat maiev... A ) survive burst and B ) hold threat Flames of Azzinoth an! 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