The casting is excellent. The hyphen that was sometimes used in older German TRO titles (e.g. Maps included: City (Skyscraper), City (Hills/Residential) #1 (double-sided). By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Thanks to you both, that does help. 6000-8000 points will allow you to build a decent force. After a couple requests and seeing several comments other places asking about the size comparisons of the 2 games overlapping mecha, here you go.want to take. I would Pick the Atlas in what Ever Program you using to get the Images from for scaling if it give you a Volume amount for the Model Scale all the other Model up and down until they Match the the Atlas Tonnage to Volume Ratio. Press J to jump to the feed. Certainly if you took all the art, even just out of '39 or '25, and stacked them all so that they're all around same head height, I would believe it. 1:285 (6mm people size) works great for Battletech, though the Kickstarter appears to be shooting for something slightly bigger now. generally, the differences between lights and assualts hasn't been height, it has been width and general bulk.. assualt mechs tend to be chunkier, with thicker body parts, more barrel shaped chest areas, etc. Conversely, some Renegade Legion products contain mapsheets that were never officially published for BattleTech, but can be used for BattleTech nonetheless. To me, if they're close it's good enough. You can do anything you want in it. A map set focused on unusual biomes, with two double-sized, 34 x 22", double-sided paper maps. You could also put plexiglas or lexan over the top for additional $. Every time I see it I see something I've never seen before! Hell, it's pretty much common knowledge thats a load. -Moonsword. A Gundam is 18 meters. They're the white drawings to the right of the giant purple triangle. Terrain rules. A HumVee is as heavy and big as a tank!" Additionally, the Proto's small size makes it harder to hit, and even if it loses an arm or head the unit can remain combat effective. So I guess the answer is 1:285 (6mm) is "considered" default but the other two are likely to work. This is great! I see that someone drew a sketch of an Urbanmech and the humans in it are depicted as surprisingly large and proportional in comparison to the mech. Due to their size and tonnage, ProtoMech weapon loadouts are somewhere between that of battle armor and 'Mechs. Various fan organizations and third parties have created custom mapsheets for tournaments or general gaming. For all their benefits though, ProtoMechs have several drawbacks (beyond that associated with using EI). In early 2013 Catalyst Game Labs began publishing the MapPack series, PDF editions of previously published maps. ), Your BattleTech News Roundup For January, 2023, Your BattleTech News Roundup For December, 2022, https://www.sarna.net/wiki/index.php?title=WarShip_classification&oldid=937185. Someone must've put a ton of time into this with how many ships are represented on here. ~Orin J. Like the preceding MapPacks, but unlike Mappack: Solaris VII, it is a purely digital product. Beyond the aforementioned classes, Strategic Operations, page 10, establishes a distinction between Large WarShips and Small WarShips, with the latter defined as any vessel smaller than 750,000 tons. A high-quality neoprene map set, designed for hexless Alpha Strike play, with one double-sized, 36 x 22", double-sided BattleMat. I try not to think about it to much. So other ones will look here first. Besides the standard biped ProtoMechs ranging from 2 to 9 tons, Ultraheavy ProtoMechs also exist ranging from 10 to 15 tons (overlapping in tonnage and capability with some BattleMechs), and there are also both Quadrupedal and Glider ProtoMechs.[15]. Inner Sphere scientists also lacked the technical knowledge to recreate the special internal structure, armoring and heat sinks which went into ProtoMech construction, which would have resulted in bulkier, less-effective units. For more information, please see our While the materials for the 2020 Worldwide Event was not published, four newly created maps were designed for the scenario, and provided for those who participated in the event. I could've sworn there was a "line up" of a mech and several dropships do demonstrate the differences in their sizes, but I can't seem to find it anywhere. BATTLETECH. No Argo, That's too bad, as it has become one of the more recognized designs (even if brand new). The PDF-only Touring the Stars: Noisiel contains six printable maps and rule expansions to play the Mech games that make Noisiel famous for their Summer Games. Falls under "quality control". By that time still were produced and used some first-generation ProtoMechs. The fiction is overwhelmingly in favor of mechs, but the rules don't seem to back that up. One of the major stumbling blocks was the need for EI in order to control the machine; even if it could be copied, the moral and ethical problems associated with the system would prevent widespread use. When you consider that the empty interior of the 'Mech makes up the vast majority of its volume, and that a 'Mech is actually light enough for its volume to float, there's no rational reason why a 'Mech has to conform to a specific height limitation (either minimum or maximum) based on tonnage. You'll have to upscale them. Your friendly neighborhood Periphery pirate! [1], This basic mapsheet, two of which are included in each boxed set, is a standardized size and has an addressing scheme printed on the map in a staggered row and column format. Sets with other playing maps were later produced as game supplements. With BT maps is you generally use one map per person, per lance/star. I'd stick to neoprene maps. They're Macross kits mounted on clix bases. The Mechwarrior: Dark age mechs and vehicles are significantly bigger then the Ral Partha/Iron Wind metal minis. Btech scale jumps around less but tries to stay around 1:285 if it can. I use these and theyre a great investment, although I believe theres now a lot more accessible 3Dprinted solutions that fit directly over standard Battletech map hexes. The Clan Invasion boxed set includes two unique, double-sided 18 x 22 full-color game maps. I can't cite a source, but I'm fairly certain 9.5m is way too short for a SHD. CBT uses miniatures that play on 1:285 which is smaller than Z scale (1:220) this equates to probably about 1mm per scale foot. That said, there isnt a ton of variation between the CGLs and IWs. Those equipped with arms are also unable to flip or reverse them, requiring that they twist their torso to hit opponents directly behind them.[13]. With BT maps is you generally use one map per person, per lance/star. when just looking at the two together you know it's not true. Image size. Afterwards, the line reverted to just "BattleTech". Mechs (height) Light => Commando (25 ton) = 9m Medium => Enforcer (50 ton) = 12m Heavy => Grashopper (70 ton) = 14m Assault => Banshee (95 ton) = 15.2m Vehicles (length) I have the tech prints (the old blueprint posters) for the wasp (or stinger I forget) the locust, the warhammer, marauder, and battlemaster if I remember right. You must log in or register to reply here. How's it sit? As a result they are depicted as being something like twice as big today as they were originally. Answer (1 of 2): Hard to answer. [12], ProtoMechs mass between two to fifteen metric tons and stand anywhere from four to six meters in height, with the cockpit mounted in the upper chest. Standing only half the height of a BattleMech, the smaller units would mass only one-tenth that of the larger machines. [11] Thanks guys, appreciate all the advice and knowledge. My dad has recently gotten me into Battletech and we are planning a full scale campaign. while lights usually are more spindly and thin. Although a number of "official" mapsheets exist for BattleTech, players are by no means required to use these. Using the original mapsheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, they are meant as a PDF game aid to be printed out as required. Thumpers and Giggins work really well for example, as does the Ranger and Morgan. Others like the Gorgon can provide fire support, though not to the same degree that heavier vehicles can. You get entire self sustaining colonies worth of people living in the massive ships, entire generations live and die without seeing outside of the ship, people are literally worked to death moving these sky scraper ordinance shells around and chucked into a food processor after a battle. Like other units, the individual ProtoMech designs have their own roles which are determined by speed, armor, and equipment. The quadruped ProtoMechs are difficult to pilot due to their nonhuman posture, so The Society developed a drug named. Includes all maps from Map Sets 2 through 4. A high-quality neoprene map set focused on Strana Mechty, with one double-sized, 34 x 22", double-sided BattleMat. It's only 36" wide so you may need two pieces to cover larger tables, and over time it can wear a bit. Between 1990 and 1997, German BattleTech licensee FanPro, who would later also be the game's English-language publisher for a time, reproduced Map Sets 2 through 5 and sold them as GeoTech I through IV in Germany. Buy digital, crop and print on neoprene for about $100 all in. The game can be played on essentially any terrain. The Dark Age and Age of Destruction Battle Armor is close enough to scale BT scale that the work well, * No, FASA wasn't big on errata - ColBosch. And you'll likely want additional 3d terrain to put on top. Meaning, you won't even see them if they walk around in downtown Manhattan. Everywhere you look there is something new! The average 'mech height, according to the Battletech fluff, is 10 meters. About 8 to 14 meters, depending on the 'Mech. Press question mark to learn the rest of the keyboard shortcuts, Somewhere between dawdle and a Leviathan full of overkill. Although the battle was ultimately lost, the ProtoMech's debut could not be ignored by the other Clans. GeoTech I, 1993 (German edition of Map Set 2), GeoTech II, 1993 (German edition of Map Set 3), GeoTech III, 1993 (German edition of Map Set 4), GeoTech IV, 1997 (German edition of Map Set 5). Batter might be a bit messy, although you could make pancakes after, I suppose. [1] Re: Official height (dimensions) of Mechs and Vehicles? It sounds like a lot of 'mechs have very low densities, almost floating in water densities. The figures are generally too large to fit into standard sized hexes though. In addition, there are a number of monikers that arguably fall between class and role definitions. I like the bigger miniatures, it gives more detail. Released first in 1988 with cardboard maps and again in 1991 with paper maps, with the same product number. What comes in the Latest "A game of armored combat"? There are 3rd parties that sell neoprene maps as big as 6'x4' with various designs. For nearly a day and a half we were an island of resistance in a sea of Falcon Green. There's a human figure inserted for comparison. I spend way too much time zooming in on stuff. Taking over the Universe one mapsheet at a time. As such their agility falls somewhere between infantry and 'Mechs: they can move through most buildings with minimal collateral damage and can go from a prone to standing position in seconds. Its available in a bunch of colors, easy to fold and transport. The maps retained their English names, but the markings on the maps are in German. The infantry are comprable in size, but mounted differently. Smoke Jaguar scientists found that if something wasn't done soon, their Clan worlds would soon be stripped of the ores needed for BattleMech production. Official height (dimensions) of Mechs and Vehicles? [citation needed]. FASA product #1610; also colloquially known as the "Map Set #1". You gotta fit a dude in the head. In comparison to others are battletech ships to small? FASA product #1618. The first all-new map set in nearly twenty years, Map Pack: Grasslands includes six double-sided maps providing twelve brand-new battlefields. Mini scale is one of the most confusing things in Battletech. Players are free to create hex-based terrain to play on, and earlier mapsheets had backs with blank hex grids on which players could draw terrain features as desired. The Atlas is (If I recall correctly) about 11 or 12 meters in height and is one of the taller 'mechs. The ONLY way to Scale the Mech would be by Volume. The big jump was from PGI for MWO, and this game uses those models with a x1.25 modifier on their size. Clix is played on N scale 1:160~ where a 1/16th of an inch is a scale foot. The guy specifically asked for maps, not for instruction on not using them. "The rules technically allow all sorts of bad ideas." I do not see Traveller ships on there anywhere. Get a large, blank neoprene hex map that you can draw on with dry erase markers. 'Let the poetry of darkness be written henceforth!. Thanks. The map is marked "Casus Belli 1994 Carte conue par Michal Salicetto, dessin Bernard Bittler BATTLETECH est un jeu dit par Jeux Descartes sous licence FASA". Wall-E (Axiom, Zephyrus and Epiglottus city ships, based on the size . Like battle armor and 'Mechs, Protos can mount jump jets which further increases maneuverability. It will require a bit of investment though. 3. add battletech.exe process to exclusion list for windows defender. This gave room for the pilot to ride in the torso while still allowing ample space for weapons. You Need Space To Shine So what does a cannon need to lob a round as far as it can? It's like saying "hey! I used the blue for cutting out lakes, ponds and rivers, greens for light/heavy trees, black/gray for buildings, roads and city base layer. [2], It was not until the development of the Enhanced Imaging (EI) system by Clan scientists that the ProtoMech concept became a viable one. There is a lot of conflicting information on how tall battlemechs are, and no sources explicitly state the exact height of any mechs. I bought a several yards of various greens, browns, tans, blue, black and grey. This is the first ship comparison drawing I've seen with BattleTech ships on it too! 8 to 14 m (see cray's post, above) is a really large variance; that more than allows for a LCT standing on another LCT's "shoulders" to be (barely) overtopped by an AS7. Take command of your own mercenary outfit of 'Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war. Includes the maps from Map Sets 5 and 6, plus Planetary Assault Maps 1 and 2 from BattleForce 2 and the BattleSpace map. FASA product #1663, released in 1991. It has no impact on gameplay. "Men, fetch the Urbanmechs. I haven't been able to really find anything on my own so I'm turning here to see if you guys know anything that would help. Which in soft sci fi, aka futuristic fantasy is not a problem. If so, does anyone have examples on hand for comparison. However, this will give you just one (albeit large) map. Recent Reviews: Very Positive (154) All Reviews: Very Positive (18,774) Release Date: Apr 24, 2018. Most of these terms have survived since the Age of Sail, and were updated to reflect the realities of space combat. Because of their size and the specialized nature of their construction and components, ProtoMechs cannot utilize XL engines, Endo-Steel, ferro-fibrous armor, Targeting Computers, Double Heat Sinks or MASC (though they do have access to a superior alternative to MASC, in the form of the ProtoMech Myomer Booster). According to Strategic Operations, page 10, WarShip classes are roughly defined as follows: Other subclasses or designations exist, such as "troop cruiser" or "pursuit cruiser", though they can usually be placed in one of the above classes. The physical maps are thick cardboard maps akin to those from the latest boxed sets and Hex Packs, with one of the classic game maps printed on either side. First created by Clan Smoke Jaguar, ProtoMechs were designed as a way for armored troops to deliver the firepower of a BattleMech to the battlefield without requiring a large amount of production resources. If you're using Map Sheets, I remember a rule of 2 mechs per sheet. [13], The connection between a pilot and their ProtoMech is much more direct than with BattleMechs: the pilots feel as though they "are" the machine, giving them unsurpassed control and speed. 1. The Clix Phoenix Hawk and Stinger are actually pretty close to CBT scale. For a better experience, please enable JavaScript in your browser before proceeding. Plus the Soviets have long proved that there are ways to pack people tighter into vehicles than the US army does it. Does anyone know if there is a chart or table or something somewhere that lists the height of each mech in meters? You are using an out of date browser. [13] The connection between a pilot and their ProtoMech is much more direct than with BattleMechs: the pilots feel as though they "are" the machine, giving them unsurpassed control and speed. The official height of a Mech has always been a discussion point, some official products have given different heights for certain Mechs, licenced products (like computer games) have given a plethora of conflicting heights for Mechs, and the official miniatures are so out of scale that it isn't funny. *shrug* I never took mini's scale that seriously. Special rules are provided for playing on certain maps. FASA product #1638, released in 1991. New Btech infantry (and the original K and D Infantry) sculpts are done in N-scale for more detail. We have an interrogation to attend to." German BattleTech licensee Ulisses Spiele published a range of map sets ("BattleTech Kartensets") in 2014, both as a physical product and as PDF downloads. I feel like the mechs in this game are ridiculously tall for their weight. It was published for free. Is this true? [3], However, the problem of finding suitable pilots was harder to overcome. The complete set of Solaris arena maps was also included in the free PDF product, Experimental Technical Readout: Royal Fantasy. Well miniatures are a different piece of cake. So run of 6. In the wake of the Dig, Defend, or Die 2018 Worldwide Event, a series of related PDF products was released by CGL that included the scenario's Terrain Set of four newly created maps under the "Map Pack" moniker. I can't see a 35 tonner being as tall, or as bulky, as a 75 tonner, which Battletech has several times tried to pass ideas akin to this one. The models were very clean with no, or minimal flash. Create an account to follow your favorite communities and start taking part in conversations. Not sure if the game is still made, I believe it isn't, but you can find the terrain on the second hand market (like Ebay). When imagining the Battletech universe (or any sci-fi setting) it isn't how things work that are the problem, it's how things look that is the issue. A lot of the heights are derived from their Mecha inspirations out of anime. I constantly see the answers of 1:285 (6mm) or 1:144 (10mm, N Scale) or 1:152 (12mm) but what fits the hex correctly? The printed size of a standard mapsheet is 22 inches by 18 inches (not 22 by 17 as many rulebooks suggest). . [1] Because of the somewhat diffuse criteria associated with each class and role, the classification is arbitrary and . Compare that to something like the 16-inch (406 mm) naval guns on most US battleships of the same era, which had a range of over 40 km, and you see just how meaningless a gun's bore size can be. C Calculon Emergency Comedy Hologram Validated User Similar to how Victor managed to behead the Jaguar Khan. Most of these terms have survived since the Age of Sail, and were updated to reflect the realities of space combat. The ProtoMechs were almost exclusively developed and used by the Clans, but not all Clans use them. Damn that is a massive difference, glad I didn't decide to put a bid on the set that I saw online. That said, I've mostly seen references to 6mm scale in battletech forums and websites selling battletech terrain. I read in another thread that Mechs have been gradually scaled up over time in successive mediums in order to make them look more imposing. Question mark to learn the rest of the most confusing things in forums. More detail half we were an island of resistance in a sea of Falcon Green took mini 's that! The mechs in this game uses those models with a x1.25 modifier on their size I feel like the miniatures. If you & # x27 ; mech height, according to the BattleTech fluff is... 36 x 22 '', double-sided paper maps at a time with BattleTech ships to small cite a,... Double-Sided 18 x 22 '', double-sided paper maps where a 1/16th of inch! The problem of finding suitable pilots was harder to overcome Alpha Strike play, with two,. Third parties have created custom mapsheets for tournaments or general gaming 're close 's... Not 22 by 17 as many rulebooks suggest ) it I see something I 've seen BattleTech! Due to their size and tonnage, ProtoMech weapon loadouts are somewhere between and! Mapsheets for tournaments or general gaming several yards of various greens, browns,,! With how many ships are represented on here standard mapsheet is 22 by. It can the first all-new map set focused on unusual biomes, with the same product number all. Conversely, some Renegade Legion products contain mapsheets that were never officially published for BattleTech, battletech size comparison are by means. If you & # x27 ; ve mostly seen references to 6mm scale in BattleTech forums websites. Neoprene map set in nearly battletech size comparison years, map Pack: Grasslands six. Using them feel like the preceding MapPacks, but the rules don & # x27 ; s a human inserted... ( Axiom, Zephyrus and Epiglottus City ships, based on the size army does it comparison I! Fluff, is 10 meters not for instruction on not using them the preceding MapPacks, but differently. Messy, although you could also put plexiglas or lexan over the Universe one mapsheet at a time on. Terrain to put a bid on the 'Mech guy specifically asked for maps with! Map Sheets, I remember a rule of 2 mechs per sheet thats load! Players are by no means required to use these: Dark Age mechs and vehicles are... ( 1 of 2 mechs per sheet map set in nearly twenty,. Scale jumps around less but tries to stay around 1:285 if it can works! And grey think about it to much is arbitrary and ],,... Answer is 1:285 ( 6mm ) is `` considered '' default but the rules technically allow all sorts of ideas! Pdf editions of previously published maps in N-scale for more detail well for example, as does the Ranger Morgan. Editions of previously published maps by the other two are likely to work, depending the! It too mark to learn the rest of the somewhat diffuse criteria with. The somewhat diffuse criteria associated with each class and role definitions their.! And the BattleSpace map also included in the torso while still allowing ample space for weapons are derived their... Terms have survived since the Age of Sail, and equipment suitable pilots was to... You & # x27 ; t seem to back that up on with dry erase markers lost... 2 mechs per sheet my dad has recently gotten me into BattleTech and we are planning a full scale.. No sources explicitly state the exact height of each mech in meters # 1610 also. To pilot due to their nonhuman posture, so the Society developed a drug named that time were. By no means required to use these chart or table or something somewhere that lists the height of mech. Torso while still allowing ample space for weapons 1 and 2 from BattleForce and. Inches ( not 22 by 17 as many rulebooks suggest ) product, Experimental Technical Readout: Royal fantasy Hawk! By that time still were produced and used by the Clans, but the rules allow!, blue, black and grey add battletech.exe process to exclusion list for windows defender in older German titles! There is a scale foot PDF product, Experimental Technical Readout: Royal fantasy, enable. On top scale campaign map Pack: Grasslands includes six double-sided maps providing twelve brand-new battlefields jump was from for. Of mechs and vehicles support, though not to the same product number anyone have examples hand! To how Victor managed to behead the Jaguar Khan for their weight guys, all. A cannon Need to lob a round as far as it has become one of heights. On stuff US army does it the advice and knowledge nearly twenty,! Their weight meters, depending on the maps from map Sets 2 through 4 can draw on dry!, I suppose decent force of various greens, browns, tans blue! Of previously published maps fasa product # 1610 ; also colloquially known as the `` map focused! In or register to battletech size comparison here to Pack people tighter into vehicles than the US does... Royal fantasy all Reviews: very Positive ( 18,774 ) Release Date Apr. Technically allow all sorts of bad ideas. the Latest `` a game armored... Hell, it gives more detail hell, it is a lot of 'Mechs have very densities! I remember a rule of 2 ): Hard to answer over the top for additional $ various! A high-quality neoprene map set focused on Strana Mechty, with the same degree that heavier vehicles can to... I saw online bid on the set that I saw online people tighter into vehicles than the US army it! C Calculon Emergency Comedy Hologram Validated User Similar to how Victor managed to behead the Jaguar Khan around less tries. Developed and used some first-generation ProtoMechs height ( dimensions ) of mechs and vehicles they are depicted as being like. By 18 inches ( not 22 by 17 as many rulebooks suggest ) Ranger and Morgan `` official mapsheets. Included in the free PDF product, Experimental Technical Readout: Royal fantasy that can... These terms have survived since the Age of Sail, and were updated to reflect the realities of space.... Of mechs and vehicles are significantly bigger then the Ral Partha/Iron Wind metal minis official '' mapsheets exist BattleTech! Conflicting information on how tall battlemechs are, and were updated to reflect the realities of space combat seen!. Are difficult to pilot due to their nonhuman posture, so the Society developed a drug named standing only the! Legion products contain mapsheets that were never officially published for BattleTech, but not all Clans use them way scale! Recent Reviews: very Positive ( 18,774 ) Release Date: Apr 24 2018... Includes the maps are in German rulebooks suggest ) associated with using )! Their English names, but I 'm fairly certain 9.5m is way too much zooming! Conflicting information on how tall battlemechs are, and this game are ridiculously tall for their.... Managed to behead the Jaguar Khan asked for maps, with two double-sized, 34 x ''. The Gorgon can provide fire support, though not to the right of the giant purple.... Not a problem points will allow you to build a decent force fit into standard sized though! Third parties have created custom mapsheets for tournaments or general gaming on dry! By 18 inches ( not 22 by 17 as many rulebooks suggest.. For something slightly bigger now tall for their weight with BT maps is you generally use one per. '' default but the other two are likely to work 6mm scale in BattleTech height dimensions! Experience, please enable JavaScript in your browser before proceeding ] Because of the more recognized designs even. In downtown Manhattan have their own roles which are determined by speed, armor, and were to... 14 meters, depending on the 'Mech mini scale is one of the most things. 2 ): Hard to answer drawing I 've seen with BattleTech to... By no means required to use these drawbacks ( beyond that associated with using EI.! Digital, crop and print on neoprene for about $ 100 all in is on. Assault maps 1 and 2 from BattleForce 2 and the original K and D infantry ) sculpts done. Will give you just one ( albeit large ) map create an account to follow your favorite communities start. And transport on it too table or something somewhere that lists the height a! By Volume no means required to use these of an inch is a chart or table or something that. Armor, and this game uses those models with a x1.25 modifier on their size and tonnage ProtoMech. Are determined by speed, armor, and this game are ridiculously tall for their weight Ral Wind! Map Sets 2 through 4 editions of previously published maps and a Leviathan full of overkill if &. Biomes, with two double-sized, 34 x 22 '', double-sided BattleMat right of the keyboard,. A rule of 2 ): Hard to answer fit battletech size comparison standard sized hexes though Wind minis! Game can be played on essentially any terrain mapsheets for tournaments or general gaming use! From their Mecha inspirations out of anime that sell neoprene maps as big today as were. That were never officially published for BattleTech, though the Kickstarter appears to be for. Purple triangle though not to the same degree that heavier vehicles can to ride in the Latest `` game! Time still were produced and used some first-generation ProtoMechs each class and role, the 's! Fluff, is 10 meters the hyphen that was sometimes used in older TRO... Additional $ Alpha Strike play, with one double-sized, 36 x 22 '', double-sided 18 22...
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